(Update July 24: We’ve began publishing guides on Seasons 19 here.)
(Update May 2019: There’s an really interesting update to the Seasons 19 mod. You can read it here.)
Here’s some uplifting news for fans of the Farming Simulator Seasons mod. Realismus Modding (RM), the developers of the very popular Farming Simulator 17 mod, is working on converting it for FS19. The name is Seasons 19.
The team is not only converting it. theSeb, one of the RM crew, recently said on FS-UK that they both are adding new stuff and incorporating some of the new FS19 features.
We are indeed working hard converting the mod, incorporating new features from FS19 and adding some exciting new stuff too.The Seasons Team
The news about Seasons becoming an FS19 mod was met with lots of appreciation from players on different forums and on Facebook. The mod is one of the most requested for the new game.
RM hasn’t said anything about when you’ll be able to download Seasons 19. For now, I’m just delighted that there actually will be a Seasons in FS19.
Currently, the team is experimenting with the new weed system, among other stuff. The first screenshot (above) looks very interesting.
Mod Contest Winner
The Seasons mod won the public vote in the FS17 mod contest. It became an instant hit among lots of players who wanted more realistic gameplay.
It’s also one of very few script mods that have made it to Xbox One and PlayStation 4. Due to strict rules, set by Microsoft and Sony, script mods, in general, are not allowed in console versions of the Farming Simulator games.
But Giants Software worked close with the RM team and managed to make the mod available for console farmers, as well.
The Realismus Modding team is six men strong. Here are the people that have been, or still is working on the Seasons mod:
- Jos (aka Rahkiin)
- Per (aka reallogger)
- Sebastian (aka theSeb)
- Stijn (aka Wopster)
- Per (aka mrbear)
- Markus (aka baron)
It’s worth mentioning that Jos (Rahkiin) was headhunted by Giants shortly after the mod contest victory. He’s now one of the Giants’ staff. For FS19, he was responsible for giving the missions system an overhaul, among other things.