Here’s a small guide on how to download and use the GlobalCompany placeable objects mods for Farming Simulator 19. In a hurry? The download links are located at the end of this post.
The GlobalCompany mod, from LS Modcompany, is one, big collection of script mods. It offers a lot of tools for modders and mappers that will help them create even more exciting mods and maps (more on that later.)
To demonstrate what the scripts are capable of, LS Moddingcompany (the developers) today released a set of mods, including 3 placeable objects. All the mods have been released on Giants Modhub.
How to Use GlobalCompany in FS19
First, you need to download the script collection and put it in your mods folder. It needs to be activated for mods based on the scripts, to work.
Then you can start downloading other mods, like the placeable objects below.
1. GlobalCompany – SeedMaker
This placeable object lets you produce your own seeds. Just add grains (wheat or barley) and herbicide, and you’re on your way to making your own seeds.
You can unload the Seedmaker using the auger pipe, or you can also have it create seed pallets. This is done inside the mod’s menu.
2. GlobalCompany – Fermenting Silo
When you want an easy way to make silage, you should try this placeable, fermenting silo. Just add grass or chaff, wait for a while for the fermenting process to work, then enjoy fresh silage. The capacity is 100,000 liters in, 100,000 liters out.
3. GlobalCompany BGA with Grimme BeetBeater
Here’s one of the first Farming Simulator BGAs that also accepts sugarbeet, thanks to the Grimme BeetBeater. And yes, it allows silage too. And slurry. In return, you get digestate.
Here are the capacities:
- Sugarbeets in: 20,000 liters.
- Silage in: 40,000 liters.
- Slurry in: 100,000 liters.
Custom Shop Category
Note: All the placeable objects above are organized in a custom shop category. You can find it in the Placeable Objects category. One really cool thing about all objects is that you can purchase the ingredients from within the GlobalCompany main menu (see below.)
LS Modcompany is working on making more placeable objects to go with their scripts.
We especially enjoy the GlobalCompany (GC) menu (you can open it by pressing
Left Ctrl + G on your keyboard.) It tells us everything we need to know about the various production operations, like how much raw materials there are in each silo or bunker. And how much of the finished products we have.
There is, in other words, no need to travel to each production object to get an overview of the different fill levels.
Another nifty feature is that the mod warns about possible mod conflicts. If just more mods could do this…
But wait! There’s more. The main mod – the GlobalCompany mod – includes some handy LS Modcompany mods. For instance:
Let’s you plant more trees than the Giants Engine limit.
Yes, it literally allows you to put down placeable objects anywhere. Well, almost anywhere. And as long as you own the land.
Horse Training Assistant
When you don’t have the time, or just don’t want to, you can let the horse training assistant help you increase the value of your mares and stallions.
You can activate or deactivate each of the extra mods from the GC menu.
The Future is Bright
The GC mod is much more than just placeable objects. It’s also a collection of 80 scripts that will make the life of mod makers and mappers a whole lot easier. And with those scripts, it’s really the imagination that limits what kind of mod and map features that are possible.
What does it mean for players? We can expect to see a lot of exciting maps and mods in the future.
Here are some mods that uses the GC script:
Are you a modder or a mapper, and want to learn more about the scripts? Then, visit Globalcompany.info for more information.
FS19 GlobalCompany Mods
Some words about the mod:
- Developers: LS Modcompany (kevink98, GtX, Eribus, Kastor, Lunchbox.)
- Platforms: PC and Mac.
- Cost SeedMaker: 45,000.
- Price Fermenting Silo: 110,000.
- BGA with BeetBeater: 150,000.
(Updated September 17, 2019) The GlobalCompany script and several of the placeable objects have gotten updates, available from the in-game modhub. Here are some of the highlights:
The script now has more features that modders can use. The GUI has been adjusted to work better with ultra-wide monitors. And the Horse Helper part of the mod is tweaked to function more in sync with the Seasons 19 mod.
Triggers for the fermenting silo, the SeedMaker, and the BGA (with Grimme BeetBeater) have been adjusted and improved. And the fermenting silo now has audio.
Version 184.108.40.206 – Better Overview, Seasons Support
(Updated January 23, 2020) There is a new version of GlobalCompany available from the in-game modhub. The latest version has a lot of both fixes and additions. Most of the stuff is first and foremost useful for modders, but as a player, you should update too, to enjoy the improved functionality.
Here are some of the fixes:
- DynamicStorage: Fixed the effect on dedicate servers, and the input bindings are now Left Ctrl+T.
- ‘Error: Server:registerObjectInStream is only allowed in writeStream calls’ is fixed for multiplayer.
- Objektinfo: Now, we can see the hand.
- Factories: Income can now be negative.
- There are updated language texts, and the script now works better with Courseplay.
Some of the additions:
- The factory part of the script now has support for ‘animaloutput’ and Seasons support.
- Portuguese, Polish, and Italian are new languages.
- And the GlobalCompany menu includes a separate overview of DynamicStorage objects, while there’s an enhancement for the Factory overview.
Version 220.127.116.11 – Updated MP Synchronization
(Updated February 6, 2020) LS-Modcompany has updated the GlobalCompany script again. For most of us, the most important addition is a new system for synchronization in multiplayer.
The update also includes a fix for the PlaceableDisplay. From what I understand, LS Modcompany is working on a placeable level display for silos.
Version 18.104.22.168 – GlobalMarket, AnimalTrough
(Updated February 22, 2020) The new version of the GlobalCompany script mod is ready for download at the official modhub.
The new version adds a facelift for the user interface (see below.)
It’s also ready for the GlobalMarket mod, which turns Farming Simulator 19 into MMOFSG (Massively multiplayer online Farming Simulator game.)
I’ll do a write-up of the mod later. If you want to start using it now, here’s what you need:
* The client is a standalone application that needs to run together with the game.
There’s also an update for something called AnimalTrough. Right now, I don’t know what it is, but I guess it will allow us to use GlobalCompany to control the feeding of animals? We’ll learn more in the coming days.
Version 22.214.171.124 – Manure System for Factories
(Updated March 28, 2020) The new version of the script adds more functionality to the mod:
- Program flow for factories.
- Manure System mod support for factories.
I guess the last point means that we’ll soon see factories where you can use hoses to load to and unload from various production mods.
Version 126.96.36.199 – New Options
(Updated May 20, 2020) Kevink98 and the LS-Modcompany team has another update for the GC script. Here are the changes:
- GlobalMarket now lets you create your own private servers.
- FarmerStart is a new feature.
- Some bugs have been fixed, for example, the baler.
Where to Download
The GlobalCompany mod and accompanying objects can be downloaded from the official Modhub. Here are the links:
- GlobalCompany main mod (188.8.131.52 – The Modhub version.)
- The GlobalCompany SeedMaker.
- One GlobalCompany Fermenting Silo.
- And finally, the GlobalCompany BGA with BeetBeater.
(You can also get them from the in-game modhub too. For more Farming Simulator 19 mods, click here.)