Ford LTL 9000 Truck 1.1

Farming Simulator 19 mod presentation: The Ford LTL 9000 truck by 5nine. Scroll down to the bottom of the showcase for the download link.

OMG! I believe 5nine has set a new record for customization options for an FS19 mod! I can’t remember seeing a mod with this many configuration possibilities. Not only that, each and every one of the choices makes sense.

It all starts with several versions of the Ford truck.

There’s a traditional semi.

Short, long, and longer… Notice the different head racks.

Not just one, but 3 versions. Short, long, and longer… And you have four different head racks to choose from. It’s also worth mentioning that you can slide the 5th wheel back and forth with a mouse or a controller.

Then there’s a flatbed (with Autoload.)

With or without the ramp… Yes, Autoload is included.

There are two different flatbed versions. With or without a rear ramp. And there are two Autoload modes:

  • Autoload full.
  • And Autoload light.


The Autoload light mode can also be called semi-Autoload. If you choose this mode, the goods you want to load needs to be in a certain height above the ground for the Autoload to work. This is ideal when you, for example, want to collect bales manually in a field but want the Automation to take care of the stacking onto the bed.

Both Autoload modes work with standard pallets, square bales, round bales, egg boxes, cotton modules, and the round cotton bales from the John Deere Cotton DLC.

Here are the most common keys to use:

  • Z = Sets what product to load.
  • U = Activates and deactivates Autoload.
  • B = Sets the unloading positions (guided by a marker.)
  • Y = Unloads stuff.

The unloading positions are controllable (see the F1 Help menu.) It even lets you unload your goods in a rotated state…

Of course, there’s a Hooklift version.

This truck accepts most Hooklift applications. And if you want more than what the ITRunner mod pack by Giants offers, 5nine has more stuff on his web page.

And finally, a Dump Bed model.

This version has two dump options, full or halfway. The last option is helpful when you want to dump your load inside buildings or when emptying under a roof.

The dump bed model can also be equipped with a salt sprayer (for all you Seasons 19 fans.) If you want a plow that fits the plow mount fender option, you can get the Expandables Modding Heavy Duty Plow from this page.

Configuration Options

There are so many things to customize on 5nine’s truck that the Giants game engine sometimes has problems coping. Here are some of the things you can control:

Design options – There are 4 different exhaust pipe alternatives, 9 different bumpers, and 7 fender options. You can add steps, extra fuel tanks, and toolboxes to the side of the truck. Air horns, a sun visor, and a tag axle can be added or removed.

Some of the bumpers.

Colors – There are so many color options. Not only for the body and the rims, but also for the dump bed cover, the dump bed itself, the chrome parts, and the front fenders.

5nine’s Ford truck is almost as customizable as the trucks in American Truck Simulator and European Truck Simulator 2.

FS19 Ford LTL 9000

This mod leaves me speechless. It’s jaw-droppingly good. It’s stunning! And it’s one of the most versatile trucks in the history of Farming Simulator games. The amount of work that has gone into making it is insane. Here are some quick facts:

  • Brand: Ford.
  • Credits: 5nine (the main guy), Expendables Modding, NastyModz (audio), alfalfa6945 (the Easy Autoload script), Ifko[nator] (addConfig script), and finally, Realismus Modding (plow and salt script.).
  • Category: Trucks.
  • Base price: 124,000.
  • Engine configurations: 3 – Cummins NH230, Cummins NTC350, and Caterpillar 3406.
  • Power range: 230, 350, and 375 horsepower.
  • Top speed: 74 miles per hour | 120 kilometers per hour.
  • Dump bed capacity: 40,000 liters.
  • Flatbed capacity: 16 pallets, 15 square bales, 18 round bales, 1 cotton module, 3 John Deere cotton bales, and tons of egg boxes.
  • Selectable colors: Oh yes!
  • Selectable wheels: Yes.
  • Wheel brands: Lizard, Nokian, Michelin, and Trelleborg.
  • Extra rear hitch: No.
  • Errors: No.
  • Platforms: PC and Mac.

Error Free

The mod did not produce any errors, just a small warning in the log.

Warning (physics): Non-cpu collision mesh for 'colPart01' is being cooked at runtime - this will not work on consoles.

Since it’s a PC mod, it’s safe to ignore the warning.

Version 1.1 – Chains and Fixes

(Updated September 14, 2019) It didn’t take long for one of the most feature-rich FS19 mods to get even more features. 5nine has added more wheel options, including crawlers and chains, to the Ford. Toggle the Mitas and Lizard brand options to add the chains and crawlers.

You can also add an extra trailer hitch to the rear of the truck with the updated version, which also includes vertical unloading of round bales.

There have been some fixes too: The windows are not “foggy” anymore, while the Autoload positions have been adjusted.

This updated version of the Ford Truck also marks the launch of the Modsby5nine Facebook page. Be sure to pay him a visit (click here) and give the page a Like.

All chained up and ready for winter…

Download Where?

5nine keeps most of his mods at Sharemods. The blue button under opens the Download page. But wait! Please consider donating to 5nine before you download. Here’s the donation link: PayPal.Me/modsby5nine.

Go to Download

We always use the modder’s original download link when possible. Please let us know if there’s a problem with the link. P.S. How to stay safe while downloading mods outside Giants’ Modhub.


Leave a Reply
  1. In the customization, there’s a slot for front fenders and when you change them to one of the options nothing on the truck changes. What gives?

    • Hi Cheekyt, and thanks for commenting 🙂 I see two fender options: One color option for the front fenders and one customization option for the rear fenders. Just note that the rear fender customization options don’t work when the dump bed configuration is active.

    • Aha, now I’m following. Alfalfa6945 has made a “Global” version of the Autoload mod, eliminating the need for adding the script physically to the mods using it. It’s enough to have the stand-alone Autoload mod in the mods folder while, as you mention, the mod using it calls it from its XML file.

      The Ford has the script included. Does this create a conflict when also having the “Global” version of Autoload activated?

      • FarmerDawg is correct, there is an updated version avaliable. However, I suspect I may run into some issues caused by the way that global script is setup, it wont have all the Specializations I need for the flatbed to operate, AddConfig for one. But I will try to reach out to Alfalfa and see if its possible

        • Alfalfa actually posted a reply to me on the EasyAutoLoad Mod Page, when I asked how I would go about making your Mod Compatible with his Global Script. It didn’t need to much editing of the Moddesc.xml file and L10n file to make it work perfectly and doesn’t mess up any of your other specialisations you have added to this truck. The only other necessary change was to remove the old easyloadlua you have in the scripts folder, and make sure the Moddesc.xml is updated to load the Global Script instead.

          • The coming update will include the global easyautoloader script, along with some added bales and pallet types. Also the suspension will get an overhaul. I also got a complete detailed interior which includes a sleeper cab, so if I manage to crowbar in that in the already too complicated xml, I will

  2. Is this the updated autoload xml script where the mod is placed in the autoload categoryin the shop? The old script is not compatible.

    • Hi FarmerDawg, and thanks for commenting 🙂 The Autoload version is one of the many options you can toggle between inside the shop. There’s just one category (the truck category.) 5nine said in his release document that the truck uses the latest version of the script. Do you have problems using it?

      • The latest version of the EasyAutoLoad Script is version, this mod is using version which is the old version, which isn’t the Global Script now designed by Alfalfa to be used by all mod makers to keep autoloading vehicles/equipment standard. In fact since the release of the Global Version of the EasyAutoLoad Script, mods should not include their own easyautoload.lua script in their files but instead reference and link to the one within the separate standalone EasyAutoLoad script, which players should install and download separately. Mod should also remove any input bindings, keybindings from their L10n xmls, or Moddesc.xml as this is all handled now by the Gloabl Script, and failing to do so can cause conflicts for users with their keybindings, controller setups, as well as cause the horrid ” Warning: Tried assigning the binding ” errors that repeat throughout and bloat players log files.

        I have updated many of the autoload mods I have previously downloaded to use the new Global Script in line with Alfalfa’s instructions, however this mod looks way more complicated then a simple trailer or platform and I’d be worried to try and update it myself in case I totally break it because of all the specialisation stuff in the moddesc and the fact it’s using a custom vehicle type in the main xml.

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