The main farmyard on the Hof Bergmann map with the Seasons 19 logo

The new version of the Hof Bergmann map for Farming Simulator 19 is a massive update. In fact, there’s so much that has been added and changed, I decided to dedicate a separate page to it. Are you ready? Here we go!

First of all, there have been some fixes. The Hof Bergmann map now works with the Giants 1.4 patch. Much of the stuff on the map, like parked cars, has been reworked. And some broken triggers have been repaired.

The New Stuff

There is a lot of new stuff on the 1.0.0.4 version of the map. Like a new shop category called “Production equipment.” Here, you’ll find production mods like the Buttermax, FertiMixerLQ, FertiMixerSLD, and CompostMaster. Yes, compost is now built into the map.

You can also buy the FertiPro BigBags (required for liquid fertilizer production) and refillable milk buckets in the shop. There’s a new silo in the Placeable | Silos category. This dispenser silo is required when you want to produce solid fertilizer.

A new gate has been added near the cow barn. A placable bunker silo is available in the shop, while there’s already installed a new drive-through silo in the woods, near the cows.

New Animals

A new calf species has been introduced to the map. These calves reproduce and need milk and straw to be happy. Now, there’s also a butcher in the village. When you deliver the animals, you get different kinds of meat in return, which can be sold in the yard shop.

(The unloading trigger for the animals is located at the back of the slaughterhouse, in front of the gate. The trigger isn’t working all the time. But when you get the “Not accepted here” message, just try once more.)

Other Additions

Moving on… A new barn is located opposite the grain warehouse on the farm. Fruit trees are also in. These can be harvested using a fruit box (placeable versions of the trees are available.)

The greenhouses have been rebuilt. They now work with the GlobalCompany script. They produce salad, tomatoes, red peppers. The vegetables and fruits can be sold in several places, at the farm shop and the restaurant, for example.

There’s also a container for rainwater. It will fill up during rainfalls and can be emptied using a tanker trailer.

Finally, there are several new storage facilities, all based on the ObjectStorage script from GtX|Andy.

  • There’s bale storage.
  • Storage for wool bales.
  • Finally, a storage rack for cheese…

You get the cheese loaves from the cheese dairy by requesting them at the table to the right of the shelves.

Some of the Changes

The new version of the Hof Bergmann map is more than just add-ons. Several things have changed too. Here are some highlights:

Old slurry valves (you know, the red ones…) have been replaced with new ones. The latest versions require interaction to work. Put simply, the lids must be opened.

Needs to be opened.

More angles have been built into the fields, giving a more natural look when doing fieldwork. And the two, vast meadows are now defined as fields, making grass missions possible. The fields are numbered 16 and 17.

The main cowshed is upgraded with a functioning milking robot and a fence around the slurry tank. More importantly, the models of the cows have been adjusted to a more realistic size (they were too big in contrast to the player…)

Smaller cows…

The buyable transport pallets have been slightly enlarged. They should now fit pallet forks better. At the sawmill, the area for log sales is marked by heaps of logs.

Your logs go here…

More Changes

The compost silo is reworked. It now consists of 2 separate bunkers.

Two compost bunkers.

The BGA area is slightly redesigned. And the double driving silo at the main yard is overhauled. The left bunker is still usable for silage production, while the right bunker now serves as storage for all bulk goods.

One for silage, one for everything else.

The food, water, and straw consumption by sheep and goats have been reduced slightly. The farm shop is extended by 2 outside shelves. They appear 1 hour before the shop opens and disappears one hour after closing time. They can be used for vegetable but not meat. Meat should not be offered outside due to fly infestation…

Sorry, we’re out…

And when you want to sell stuff to households, note that their gates are open between 8-19 o’clock (8 am – 7 pm.)

The villagers want your business.

Vehicle Mods

Yes, there are several vehicles included with the 1.0.0.4 version of the Hof Bergmann map. There’s, for example, the MAN truck for livestock transportation and a Ford Transit van, that has various configurations.

Some of the vehicle mods you get.

Phew! I guess that covers most of the new version of the map. Click here to get back to the main story, with directions on where to download it.